Keeping localization key lists in sync with a growing project is tedious: keys appear in components on prefabs, get referenced in scenes, and get called from code — all in different places. Localization Key Collector scans all three sources in one pass and exports the results to CSV files ready for a translator or a localization spreadsheet.

Accessible via Tools > Localization Key Collector in the Unity editor.

  • Scans prefabs, scenes, and code files in a single run
  • Separate CSV outputs for component-based keys and code-referenced keys
  • Configurable localization component name and method via project settings
  • Custom CSV output paths per source type
  • Requires Unity 2021.3+
  • Experimental — suitable for internal tooling and custom localization setups